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Ok... going to find me a ps2 disc then. How did you make this?Utawarerumono voice patch v0.1
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Requirements:
Utawarerumono PC DVD version, with or without mirror moon's english patch.
Utawarerumono PS2 version
Installation:
Place utaware-voice.exe and utaware-voice.dll in the same directory as the game.
Copy the file UTSOUND.SFS from your PS2 disc to the same directory as the game.
Start the game with utaware-voice.exe.
krfsm wrote:Ero-scenes are not voiced, since they don't exist in the PS2 version.



Lexica-chan wrote:How is volume controlled for the voices? If the volume for the voices is fixed, tweaking other volume controls should make up for it (ie, the game's own Master Volume, plus the overall system volume).
Lexica-chan wrote:Another thing which would be rawrsome (though this is probably even more far-fetched than a volume knob)... do you think it would be possible to incorporate an "auto" mode, where when the current character says their clip, and then it automatically progresses to the next dialog line without needing to click?
Shirakani wrote:Now if only it were possible to take the updated battle system and extra scenarios off the PS2 game.
...Yeh, i know, i can dream can't i?
Shirakani wrote:Small shame that the in-battle cries/yells don't work, but hey, it's a small thing.
Shirakani wrote:My question will be how will the voices sync up in later scenarios. The ps2 ver has a good number of extra scenarios and exclusive missions, so if it simply goes off of a table in the file, hm...
Message wrote:I'm more than willing to add the voicepatch to a future release build of Uta Eng, if the creator of this thing is interested in it feel free to contact us.
Shirakani wrote:Ok, found a bug with the voice patch. Good news so far is it's not a bug about the voice being out of place. Bug is that when you close the game, the utaware-voice.exe process does not unload itself from memory. The voice exe simply 'wraps' the normal executable and calls it on load, when you close the game, the main exe closes but not the voice exe. It needs to check for the presence of the utaware-dvd.exe and if it's not there, auto unload itself.
Shirakani wrote:It's definitely worth it if it's somehow possible to just incorporate the voice files too, but the thing is 1.18gb, and doesn't compress well at all. I can upload the .sfs file somewhere if you guys need it.

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