Some very interesting chat going on in this particular thread, to try and drag it onto being on topic again, ill interject a bit of a rant of my own.
As far as fighting games go, only two fight games have ever held my interest. This is mostly because of my first experience with fighting games combined with what i find fun in general.
#1 Fighting game I enjoyed: Power Stone 1&2
Why? Anyone can play it and have fun easily. I think its superior to Smash Bros. in this regard.
#2 Fighting game I enjoy: Melty Blood ReACT
AC is great and better in every possible way, except ReACT is on my PC, and it just looks better then AC in PS2. Perhaps AC. B will be the best of both worlds?
Dtrini wrote:Fight list
1st - tekken
2nd - melty blood
Tekken is right on the bottom of my list of least enjoyable games of all time. Why? I guess its because in fighting games i really like a sense of balance, but more so a sense of fairness. Tekken has neither of these atributes in my opinion. Why may hardcore players can point out and deminstrate the sefisticated combo system, most people I would play with usually go for the stupid easy infinite that always seems to creep into every Tekken game. The only Tekken game i seen where ridding the game of infinites was taken seriously is Tekken 5, and i find many people do not enjoy Tekken 5 unlike previous games. I honestly hope the series continues to move in this "positive" direction.
marus wrote:Melty Blood is such a fun and fast paced game, and SSBM is great to play with lots of people. I like EFZ for its simple complexity, if that makes sense. I didn't play SC2 a lot when I first got it because I felt it was so slow, but recently I've been getting back into it because my friends play it a lot. GGXX#R feels a lot like Melty Blood, but for some reason I can't really place just doesn't seem as fun. QOH is fun to play after SSBM gets old.
I didn't play fighters when I was young so I never really got into Street Fighter or King of Fighers.
I figured out what it is about Guilty Gear games that turn me off, its the two forms of kicking and 2 forms of punching. I enjoy Melty Blood much more because it is easier to understand because of the Low, Mid, Hard, Parry system. Argue with me that its the same thing all you want, but it takes a lot of the complexity out of it while still being reasonable complex.
Dtrini wrote:Xavier wrote:Fighting games eh? I find them a waste of my time. What's so good about button mashing anyway? =p
Well, just to not go off topic, here we go:
Marvel Vs. Capcom - The only fighting game I EVER played and liked.
a waste of time? wouldnt that apply to all games. why do we do anything that is competitive,challenging .? tactics , combos, timing - its an art..lol
The fact that tactics aren't involved in playing Final Fantasy

is the entire reason i dislike the game so much. Perhaps a remake were the magic system is "fixed" would make it actually worth playing?
Xavier wrote:Nope, gaming genres such as RTS, RPG, and FPS requires a lot of tactics and strategic thinking. Fighting games are just mashing buttons. It's fun, yes, but it gets completely boring.
This only applies to Power Stone and Tekken games, primarily. Melty Blood is not a button masher, and I had a pro button masher try it on me, and he couldn't beat me. Putting "all" fighting games into the button masher category is rather ignorant, imo.
puKKa wrote:it requires tactic, focus, reflexes, mind-reading and musicdrugs

DD
If you never played a fighting game seriously you got no idea of how complicated things are.
And about it being a waste of time.. nothing has a meaning so why the hell not waste time when you can?
Good ol' Music Drugs are a primary thing i require for any game i play to be enjoyable. Doom 3, not enjoyable. Quake 4, not enjoyable. Tekken, not enjoyable. CS, not enjoyable. Tales of Eternia, not enjoyable. Final Fantasy

, not enjoyable.
Tetris, enjoyable. Tales of Phantasia enjoyable. Doom 1&2, enjoyable. Melty Blood, enjoyable. Final Fantasy 4,5(although I dislike it, the soundtrack is enjoyable),6, and 7 enjoyable. Music is an important point to games that needs more focus.
Xavier wrote:Note the "it gets completely boring" part? Its repetitive and mind numbing. Just like CS: S once you become a pro. =p
I stated that I did play a fighting game. But then it was too crap boring to keep playing the games in the genre.
Also, note the "I" in the "I find them a waste of time..."? Yeah, I, Xavier, find playing boring fighting games a waste of time. I am not forcing my opinion unto you or any other. =p
Oh and theres a difference between wasting time and having fun. If you enjoy the time you waste, its not wasted. I don't enjoy playing fighting games. You do, so I guess that's that.
I find this comical since Melty Blood is the game responsible for playing any fight games at all. Damning an entire genre because of one boring experience is pretty lame. It'd be like me damning the entire RPG genre because I found Pokemon boring and repetitive (I gave it two hours of my life, I want those two hours back).
puKKa wrote:Never actually played much CS:S since when I played it it was not very balanced and the original CS gave better gameplay in the end. I've actually never heard a pro say that playing the game is boring. All I've heard is that they think it's fun since they can give it all to the game since it will sponsor their lifestyle as long as they keep playing as pros.
This is similar to how i felt with the original Unreal Tournament vs later incarnations. When you get right down to it, UT original is just more fun to play then the newer venisons, even if the newer ones are more balanced. I'd asume this is how Tekken Fans feel about Tekken as well.
As for pro gaming, if TetriNET had become a KBK sport back in 1998, I Guarantee right now that Revolve Translations wouldn't exist, and I'd be defending myself as TetriNET champion for the 9th year in the row (or maybe not, I only stopped playing TetriNET because no one could beat me). Oh well, life sucks, right?
Any game that isn't fun isn't worth playing. This is probably why i haven't hardcore played any games since Doom, StarCraft, TetriNET, and Melty Blood ReACT. I've given up on the FPS genre ever offering a legitiment co-op game ever again (Halo's false promises never fulfilled comes to mind.)
As for all of the CS chatter in general: I don't play it anymore because I find it boring, I'd only enjoy it if everyone actually ed played CS like a tactical shooter instead of a free for all. Rounds should last 20-30mins, not 2-3mins.