marus wrote:So, hypothetically speaking, if it were possible to implement subtitles into Melty Blood, then it would be possible to translate in-battle dialouge as well, right?
Just hoping - though I wouldn't mind listening to the Revolve staff try and imitate Nero either
Why would you like to insert subtitles in in-game combat it would be disturbing. Adding a function to a game without its codes is very hard or even if the function is already implemented its very hard to hack in and insert where or when will the subtitles be inserted. If you trying to say about vocal translation, ya it is possible, but revolve ignores this thought.
BTW, marus i thought you were in japan why do you want this to get translated?
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