Favorite Charged Attack (EX)

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Favorite Charged Attack (EX)

High Intensity Laser [Black Comb]
10
26%
High Intensity Laser [Black Selena]
0
No votes
Buster Launcher [Anthurium]
7
18%
Grenade (single shot) [MS 98]
2
5%
High Intensity Laser [Vista]
2
5%
Magic Circle [Iris]
3
8%
Plasma Spread Laser [Asteroid]
4
11%
Cruise Missile [Whistler]
2
5%
others (please specify)
8
21%
 
Total votes: 38

ryujin
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Gabroru's words of wisdom

Unread post by ryujin » July 27th, 2008, 3:05 pm

Gabroru wrote:Everyone polishes their sword in their own way. No matter how similar a sword would look the blade is always different.
Now that's a nice way of putting it :) .

Gabroru
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Unread post by Gabroru » July 28th, 2008, 4:45 am

Thanks

Depletion_Garden
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Unread post by Depletion_Garden » August 4th, 2008, 12:15 pm

I usually hardly ever use charged attacks, except for Iris. Where I used... CHARGED CRYSTALS! Its useful to avoid the cooldown period, and just waste your gauge on summoning more and more crystals. I find that Magic Circle doesn't really do much, but a large mass of crystals can do quite substantial things, even when you're not paying attention. And with the new healing crystal, the more you summon, the more likely you get it out. Plus when you die on a full EX gauge and respawn, you can go hide and immediately do a full charge crystal and get chock load of them back in play.

Otherwise its MIRVs or Cruise Missiles. Its actually quite funny watching something dodge a volley of cruise missiles only to get hit by the next. I mean, who the hell expects 5 volleys of Cruises in a row?

Zensunni
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Unread post by Zensunni » August 4th, 2008, 11:12 pm

I usually use the EX gauge to try to get a melee combo, or on the funnels because those can be easily charged up in a safe spot, no danger of wasting your gauge..

GReeN Reaper
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Few MS 98 users?

Unread post by GReeN Reaper » August 17th, 2008, 6:49 am

jezer0 wrote:I thought Grenade (Single Shot) throws only one grenade uncharged... so my vote went down to "Others". Sorry ^_^;
Poll wrote:Favorite Charged Attack (EX)
Grenade (single shot) [MS 98] 5% [ 1 ]
so teh votes should technically be 2 but was not counted due to misunderstanding :idea: , it looks like there are only few MS 98 fans out there. :(
GReeD is bad; GReeN is good. - GReeN Reaper

D4rks0ul
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Unread post by D4rks0ul » August 17th, 2008, 7:42 am

I love the Action and how all the Enemys get Smashed down like sh** when i 5 EXGauge the Magic Circle (Iris) ^^ love it like hell ^^

Mfg DS

sevalle
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Unread post by sevalle » August 23rd, 2008, 3:09 am

i vote for the plasma guided laser (2k SP1). Try flying to the top of the map and unleashing a lvl 5 guided laser on an unsuspecting mech below u. Imho the rain of lasers are one the flashiest attack, especially if you watch it from afar.

ryujin
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Guided Spread Laser

Unread post by ryujin » August 23rd, 2008, 9:02 pm

sevalle wrote:Imho the rain of lasers are one of the flashiest attack, especially if you watch it from afar.
Yes, the Guided Spread Laser would be my no. 1 favorite EX attack if it weren't for Anthurium's super charge (charges both weapon energy gauge and EX gauge) -> that super charge makes me addicted to using the Buster Launcher that's why it became my favorite. :o

Anyway, here's what the Lv.5 Guided Spread Laser looks like:
► Show Spoiler
Checkmate.

sevalle
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Unread post by sevalle » August 24th, 2008, 6:09 am

oh yea, wings of light ftw :D

Somehow it is also reminiscent of Eva 01 going berserk during End of Evangelion (sidetracking lol)

tr3v0r
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Unread post by tr3v0r » October 13th, 2008, 12:55 pm

High Intensity Laser from Black Comb is good for me, if you're fighting a Team Battle and there's many opponents around.

Akatsuki look a-like using the Dragoons and side 2 beam to attack from Gundam Seed Destiny.

SavKun
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Unread post by SavKun » October 13th, 2008, 7:59 pm

Vista's High Intensity Laser.

Pretending to Freedom HiMAT spam is fun :3

Break
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Unread post by Break » October 14th, 2008, 3:25 am

In terms of sheer usefulness, I'm torn between BlackComb's (for its speed and width, two factors that make it tricky to deal with, especially if your engines are cut) and Anthurium's (hurts like hell, tracks well, adjustable, and doesn't leave her too vulnerable - only real drawback is the length of the ready animation).

In terms of pure style, Iris's. It's largely impractical to expect opponents to be within range of a giant circle of death and destruction, and equally impractical to pin them down in such a position, but there's nothing like watching laser after brutal laser shred the opposition after all that hard work.
Sapere aude.

nanaya_shinya
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Unread post by nanaya_shinya » October 14th, 2008, 7:10 am

I'm going for Anthurium's Buster Launcher...
!すでのな

Formless
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Unread post by Formless » November 3rd, 2008, 11:41 pm

My choice is Anthurium's penetrating shot since the missile itself is very fast and doesn't leave a trail when fired. It's also perfect for sneak attacks since you can fire it through a wall.

richter
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Unread post by richter » November 21st, 2008, 11:51 am

I like Isis magic cycles.It's burn my enemy down without drop a single blood of me.

Logtaga
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Unread post by Logtaga » November 28th, 2008, 11:38 am

linux anthuriums buster shot - total annihilation 8)

Killer Frog
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Unread post by Killer Frog » November 29th, 2008, 8:22 am

BlackCombs HIL, there's a reason I call them the mega rape lazorz. Also, 2K SP1's guided spread lazer at level 5 makes it look angelic.

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