Its not abandoned, 0.29 is up!

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Its not abandoned, 0.29 is up!

Unread postby LavaBall » July 15th, 2008, 4:28 pm

It took a long but it is finally up and I will start downloading it 8)

EDIT:Well I just played it and noticed 3 things changed. The first and most important is the radar system now it tracks projectiles(The coloured arrows are useful in team/blitz games)

SP3's laser pods fire green laser, Stronger then normal but still nothing special

Cybidium Linux buster launcher now rotates faster thus making it more powerful then it is

But thats it, I cannot read the changelog as it is in Japanese so there are definitely more changes but thats what I just noticed and oh BTW No new mechs have been added
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Unread postby Troopermanaic » July 15th, 2008, 11:27 pm

any chance of this patch porting to english any time soon, when was the patches before released between the original jap release date?
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Unread postby LavaBall » July 16th, 2008, 5:54 am

The first thing I want translated is the changelog, I tried translating it from the main page using babelfish but it has too many errors in translation.

Would be nice that someone translates the changelog to an understandable rate.
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Unread postby Gabroru » July 16th, 2008, 5:40 pm

sorry to say this but I use my mac for translation an there are tons of additions especialy to the training mode and how each mech fights.
Ill try to translate the whole thing and submit it on my free time ok?
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Unread postby Gouki Shinkou » July 16th, 2008, 6:38 pm

Can you explain more on the radar change? I always thought it would be useful if it told you what kind of projectile is hitting you (important for BlackComb pilots like myself).
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Unread postby Gabroru » July 17th, 2008, 1:53 am

its more animated and I think it does lets see...

no it doesn't but theres a ton of add ons and style changes.
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Unread postby LavaBall » July 17th, 2008, 4:40 am

Gabroru wrote:sorry to say this but I use my mac for translation an there are tons of additions especialy to the training mode and how each mech fights.
Ill try to translate the whole thing and submit it on my free time ok?


TYT
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Unread postby Gabroru » July 17th, 2008, 6:40 pm

?????
What does that mean?
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Unread postby nobaka » July 17th, 2008, 8:14 pm

Screw 1.029, 1.030 is up. :D
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Unread postby Agent556 » July 17th, 2008, 9:49 pm

time for online translator-ness!

ver1.029 2008/7/15 Release

New lock on alert system addition.

Practice mode key additions
    Ctrl+Ten-key0PartnerLV1Down(0So it stops.Is only [kiyara] which is from first stage.[kiyara] which it occurs from after does not change)

    Ctrl+Ten-key1PartnerLV1Rise(10To.Is only [kiyara] which is from first stage.[kiyara] which it occurs from after does not change)

    Ctrl+Ten-key2Generating [kiyara] with random(It does not move)

    Ctrl+Ten-key3Generating [kiyara] with random(Lv1[kiyara])

    Ctrl+Ten-key4Generating the same fuselage as by your(It does not move)

    Ctrl+Ten-key5Generating the same fuselage as by your(You move similarly as by your)

    Ctrl+Ten-key9Blasting the fuselage where everything summons

Shader operation time improvement of drawing.

Windom VISTA Adjustment

    - Some down power of approach attack of part

    - Some down power of beam rifle

Windom2k Adjustment

    - Some rise power of beam rifle

WindomXP type-B Adjustment

    - The right grapple addition: Anti-aircraft CANON

    - Rear grapple addition: Rapid fire CANON

Linux BlackSelena Adjustment
    - Some rise power of beam type

    - Length of double saber modification of some rise

    - Motion modification of approach attack

WindomXP SP-3 Adjustment
    - [suki] decrease of beam rifle running fire

    - Modification of attack type of all range attack

Linux Iris Adjustment
    - Rear grapple addition: You give your own crystal to friend.

    - New crystal addition: Crystal ?healing?

Linux Anthurium Adjustment
    - Buster launcher gun correction
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Unread postby Gabroru » July 18th, 2008, 4:04 am

nice, well heres my part.

ver1.030
Lock on correcting the fact that error comes out with alert.
Lock on the indicatory change button of alert only the fuselage -> all nullities -> changes with all validity with the additional F6 key.
Approach attack at the time of HIT from 1/3 modifying the Ex gauge consumption of cancel to 1/4.

and that's it for me.

hope I helped.
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Unread postby Tailsx360 » July 20th, 2008, 7:15 pm

does 1.030 make the game stop being laggy online all the time? seriously, everybody's ping is between 200-1000!?
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Unread postby Gabroru » July 20th, 2008, 7:44 pm

I believe ot drops it but I never had that much lag.
heh its a free game what do you expect?

heres the game i wish mirror would transelate: http://gundam.netmarble.net/
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Unread postby Agent556 » July 20th, 2008, 8:13 pm

Tailsx360: ping is based on people's internet connection to the server that they are joining. In the case of |ATS| HQ at 38.96.12.109, the server is in the west in California. However I do wish something was done so that you could still play with a delay of 6 when you have a room full of people with about 30 ping.....
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Unread postby Tailsx360 » July 21st, 2008, 6:03 pm

is there any working servers with USA East Coast then? maybe i can get a better ping there...


P.S. i also wish mirror moon should translate that game too. i take it that game is also free, but why do they ask for social security numbers? that seems a bit suspicious to me... :?
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