So, kill enemy with combo = bonus BP? If an enemy normally gives 10 BP, how much would finishing with combo give? I've got to try this out.Lynx190 wrote:lol... when I started playing everyone told me that BP for kills did *not* carry over for retries, only EXP. I actually thought I was gaining more BP by not retrying once I found out that killing enemies multiple levels above your character gives more BP... so keeping character levels low gets them more BP per kill, but if you can just retry for more EXP *and* BP then I would have been better off overleveling.
I really shouldn't have started with Hard 3 without knowing exactly how extra BP was earned; I didn't raise anyone's tech until way later in the game, then realized too late that finishing with any combo, not just a "special" (i.e. red circle without maxed tech, the only way to combo at 1 tech), gave additional BP... thus raising tech ASAP can earn you more BP in the long run, it's just a question of how much you can afford to neglect your attack/defense and still manage to beat the battles. Not knowing any of this early enough (and not knowing I could retry for BP at all until now) I wound up with gimped characters and nearly thought I was going to have to start from scratch... finally pulled it off but took 2 entire days to get through 4 battles. At least I got the no retry title for my trouble... but I still need to get the Samurai General title, which requires another no retry game anyway (
In particular, I wish I had maxed the twins' tech immediately (only takes 1 level to max it)... Dorii was one of my best characters at the end of the game, but he would have been even more powerful (and earlier battles would have been much easier) if I had maxed it sooner.
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