Non-TypeMoon VN questions and recommendations

Chat that's general in nature. (Stuff that doesn't belong in any other forum.)

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lolipedofin
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Unread post by lolipedofin » June 10th, 2008, 5:43 pm

Miraploy wrote:@Raitei, I understand that it's a question of taste, but lolipedofin claimed that FSN was superior to Crescendo on an objective level, and that I cannot abide by. My entire post was to show that the issue WAS one of taste, and I seem to be suceeded.
lolipedofin wrote:Well, it is opinion, so it bound to be biased... but i did judge them coolheadedly and as objective as i could... i guess it depends on personal base...

Don't misunderstand me, i also love Crescendo, but after i opened my eyes to how varied eroge truly are, i just felt there's a lot better eroge out there.
I said it's bound to be biased, I did try to judge it as objective as i could, but like i said, it's gonna be from my own perception which is bound to be subjective.

And when i said objective, i included comparison in art, music, character development, plot, etc. All the thing which made a visual novel.

Miraploy wrote: Do you seriously think that FSN/Uta are not kids' shows?
Well, unless you're 60 year old... It is game intended for 18+ audience, i surely don't think it's for kids. Especially for F/SN, i don't think the nature of the game is suitable for kids (i'm talking about the non-ero part of course). Btw, i don't remember taking it out on your favorite game, Crescendo... so i just wanna ask you to please hold just a bit against other's favorite game...
Last edited by lolipedofin on June 11th, 2008, 12:42 pm, edited 1 time in total.
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Miraploy
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Unread post by Miraploy » June 10th, 2008, 6:03 pm

back to topic, I can really understand where you are coming from, Me myself really love the theme Crescendo brought, high school romance drama, with all the mixtures, a close friend and classmate, a kouhai, a broken and bullied girl, a sensei, a sick and frail classmate, your own aneki O.o (i guess this one replace the senpai??). If i have to make a case for Crescendo on how good the game is, i can go on and on and on and on. The game is good, there's path that's more lightly themed and some are more heavy and gloomy... I like all the path with the exception of Ayame's. My favorite path is Kaho and Yuka (Hate Yuka's ero scene, though).
eh... :? That's not the theme, that's the setting...
R&J is good. If you have time to enjoy Shakespeare work in the old language he used to write, i think you could appreciate his work more
Ask any critic, R&J is hopelessly generic even in its day. Shakespeare's genius lies in his writing, not his storytelling. (I'm very very familiar with Shakespeare thank you very much, :P)
Sorry if it's annoy you, but i'm surprised the simple fact that i like Uta (this one not so much) and F/SN could annoy you. While i'm not a statistical and number based guy, and i'm not one that fixated on following the mainstream, the success of F/SN should have spoke volume on it's quality.
I'm perfectly fine with you liking FSN and Uta more than Crescendo. But you said that they were BETTER. That's ridiculous.

On FSN's quality. There's no doubt that it's a good piece of fiction/escapism/entertainment, which is why I gave it a 8. It has a decent plot, some 'cool' aspects, makes some attempts at drama and moralizing, and tries to be emotive. That's all fine. But it is crap. It's crap in the sense that Star Wars is crap, it's crap in the sense that Lost is crap, it's crap in the sense that Wheel of Time is crap. It's crap in the sense that it has no literary value. When you read something like Tender is the Night, or Loita, or Crime & Punishment, War and Peace, you get a sense that a story was told that spoke for all of humanity. Crescendo had that, Tsukihime also had that, they're both literary achievements that stands far above the general sphere of 'anime'.

Maybe I'm insane for comparing anime to such lionized works? I don't think so, take the fanservice out of Tsukihime and put it in front of Lionel Trilling and he'll have no problems mentioning it and Tales of Two Cities in one breath. This is not the case for FSN. And that is why I give Tsukihime/Crescendo a 9, they have literary value, and they're entertaining.

Why I give Ever17 a 10. It's got entertainment, literary value, and is extremely innovative. I think Ever17 advanced the art of storytelling like Joyce advanced the novel or Citizen Kane advanced movies. The non-linear setup was fully used in such a way that we finally have the visual novel as a developed medium that's not just comics on a screen.

And Uta... that was just so amazingly bad that it's a complete disgrace to the medium. It's like a damn anime with with porn randomly sliced in.

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Unread post by Phoenician » June 10th, 2008, 6:44 pm

in all honesty, I love everything that's been mentioned, except EVE, the stories appeal to me, the art appeals to me, and I have no particular preference toward the games, although there are some that I can read multiple times easily (not Narcissu, once is enough for me, don't want to read it again but I can admit it was good, sorta like my retired Marine father can't watch Tears of the Sun twice).

as for the "fix'd", I don't categorize the games into groups of quality, I tend to categorize according to specific style, if at all and I usually don't, so that was just sort of messing around, hehe.

As you can imagine, I'm having a hard time recommending VN to my friend from UCF, who tends to dislike ecchi, but wants to read Tsukihime and the like, I could recommend things like Crescendo or Kana, but not games like... Tsukshite Agechau 4 or Gore Screaming Show, I enjoyed all of them for different reasons, but I doubt he could. I did recommend KT if he likes Tsukihime, but he has a moral objection to sexing up Len, as a MB Act Cadenza player.
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Unread post by Phlebas » June 10th, 2008, 6:51 pm

You can just tell him that he doesn't have to sex up Len anyway :p since it's a 'privilege' at perfect run, and even then you can choose not to. You can play KT totally ero free if you skip the Flower of Thanatos as well. If you didn't mention the scene, chances are he wouldn't have even noticed :D. KT is a good recommendation really, it really like at least doubles the Tsukihime world's and characters' depth and the design is very unique and interesting, although he'd get even more out of it if he'd played the whole Tsukihime game.
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Unread post by Miraploy » June 10th, 2008, 6:58 pm

I just compared it to F/SN as the one most people here familiar with... Artwise, Story, Music, plot, reputation&popularity, i just think F/SN is better...
That's the relevant quote. You said nothing about each of those aspects of the games, all you said was FSN has it better. I can go into a whole essay here...

ahh shucks, why not.

Art - FSN and Crescendo use drastically different styles of art. Impossible to compare and say which is better, but it's worth stating what each of those are and which is more effective. Crescendo is much more somber, with muted colors and a brown/drab palette. The mood is nostalgic, and the lack of hue diversity keeps you intellectually in the same place. Your mindset and your attention is stablized, and the only thing that changes is the pitch of your emotion, which the game grabs and slides up and down. Crescendo is also much rounder. There's not a lot of straight lines and many curves. The feeling is softer (of course, it's romance), and warmer. All this is reflected in the story.

FSN is much more colorful and lively. The palette is all over the place, the edges are straight and hard, lighting is used to creating excitement. In contrast to Crescendo, which keeps you stablized intellectually, FSN flails you all over the place, making it hard to focus on a central theme. Just like in the story, you have no idea where it's going. This isn't bad in the story, but in the art the lack of consistency is harmful. The result is that the art produces nothing to grab at you. The hard lines also keep you at an emotional distance. Whereas in Crescendo the softlines embraces, the hard line here repulses. That's fine, not every story needs for you to become visually/emotionally (that is, become emotionally connected through visual hints) connected, but there's nothing here.

Overall FSN doesn't do anything with the art. It's serviceable, but chaotic. On the otherhand, Crescendo's art is deliberate and good.

Win: Crescendo

Music - I know nothing about music. I liked both sets of bgms, and both did their jobs well. FSN's is exciting/emo at turns, while Crescendo is consistently nostalgic.

Character Development - FSN's characters are laughable. Shirou is the most one dimensional protagonist ever (if you want to talk about 'literature' that is, I'm sure you can find worst protagonists in anime). All he has is his superhero complex, please. At the end he either decides that he wants to save people, or that he should be more apathetic. This is just juvenile, unrealistic, and pure junk.

Meanwhile Crescendo's characters deal with issues of maturity, society... It's coming of age story actually has the protagonist come of age. He learns what it means to be an adult and realizes that he's ultimately NOT an adult. Shirou just goes from stupidity to another form of stupidity. The supporting cast is a cast of cliches.

For development on Rin's character, see Kare Kano's Yukino.
For development on Saber's character, see King Lear, or for you Otakus, Ran. The Japanese adaptation.
http://en.wikipedia.org/wiki/Ran_(film)

And I can go on and on. The characters are NOT well developed. If you think they are, then you do not know what development is.

Win by far: Crescendo

Plot - FSN has an extremely complex plot with heroes and magic that's somewhat interesting but nothing special. Crescendo has little plot to speak of. The protagonist is friends with several people, he falls in love with one of them. How/why, how love changes him, how it forces him to grow is the main focus of the story. Read above, character development.

Back to FSN. The plot... is extremely disappointing. It's disappointing in the sense that it promised so much more and failed to deliver. Here I'm going to make the case for why it's ultimately for kids.

FSN's plot pulls so many punches. In order to be a harem, Nasu forces all the female cast to fall in love with Shirou. The setup was one of Battle Royale, 7 mages, 1 goal. However, the end result was a ridiculous love comedy where Shirou befriends everyone and sleeps with them. What in the world. The ending should've been logically, the battle between the two former allies, Rin and Shirou. But Nasu doesn't have the courage to go there.
► Show Spoiler
The quest for the grail is traditionally one of greed, over ambition and lust for adventure. All of these themes are absolutely ignored in FSN as it chose to focus on FRIENDSHIP and ALTRUISM. :shock: :shock: :shock: :? To control the grail is to control the greatest source of power in the world, and Shirou/Rin/Illya don't really want it even as they put their lives on the line to obtain it. Once again, Nasu simply lacks the paunch to explore adult themes.

Even the sexuality in the story is extremely toned down. There's an extremely pure and innocent sexual dynamic between all the characters. (Tsukihime also suffers from this, but to a lesser extent). All of you that have been in sexual relationships would immediately recognize how the portrayal is extremely unrealistic. This is not the case in Crescendo.

FSN is for kids like Star Wars is for kids. It's not Finding Nemo, but it's definitively Pokemon. (heck, the comparison is actually extremely apt. It shares many of the same lessons and moralizations as Pokemon).

I read somewhere that despite being published later, FSN was actually conceptualized earlier than Tsukihime. FSN was the story that Nasu wrote when he was a teenager, and it bloody shows. It lacks entirely the sophistication found in Tsukihime, and that's why it's 8 instead of 9.

Win: Tied, both have plots which do not add to the story.

PS: I just want to mention that Tsukihime is a sophisticated adult story with characters that are emotionally mature. While the Tsukihime cast mostly is teenage, they act as if they're adults. This was changed in KT for the fanservice, and the difference between the two is actually the best demonstration of deliberate kiddification. First add younger characters like Len and Seo. Secondly, drop all side character's emotional backgrounds. Thirdly, streamline all relationships to sex without complications.

Result: Generic hentai fare! But of course it's just a fanservice disk. I like it regardless. :wink:
Last edited by Miraploy on June 10th, 2008, 9:33 pm, edited 4 times in total.

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Unread post by Shikiller » June 10th, 2008, 7:07 pm

lolipedofin wrote:
Shikiller wrote:Is crescendo that good? i have to try it.
No it's not.... I don't even think Japanese Otakus will remember the game. It's just happen to be the first eroge localized into US market that actually have some meaningful story instead of a playboy wannabe keep banging and firing on all cylinder....

The first time i played it, i was also, "Holy Shit!! This is awesome!! Why can't there be more titles like this!!??" But after playing F/SN, Tsukihime, Utawarerumono, Wind, and the likes... It's just incomparable....

The art is very shoujo-ish, and the story also quite shoujo-ish... no complicated stuffs, no mindfucker, just sweet romantic story.... It's a good game and i still recommend it... But i just don't think it's in the same level as other Hit Eroge that no developer gonna brought it into English Audience because of the lengthy translation work.


Btw, is Ever 17 that good?? I only played midway through.... But are u seriously saying that the game is better than F/SN and CLANNAD ??



Well i will play it anyway, to make an opinion of my own.
I didn't say that Ever 17 is better than Clannad and Fsn (if you are talking to me) i put Clannad and Ever 17 at the same level, you won't find anything better, finish ever 17.

I can't agree more with miraploy.

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Unread post by ayadew » June 10th, 2008, 7:54 pm

@Miraploy: I had decide to not read Crescendo since a number of people had thought it to suck, but you made me change my mind. :)
FS/N truly is very infantile in the relationships between the characters, it's more of an adventure-story with action, so I don't think FS/N really needs such depth. I dont think it was Nasu's intention for it to be anything else either.
I do love complex stories such as the universe Nasu has created (granted Nasu is knee-deep in his own bullshit, but it works..). FS/N's focus seems to be that, not really relationships.

If Crescendo is as you say it's quite futile to compare them

So far Tsukihime has been the best VN I've read because it combined a complex universe with complex relationships in a great structure and extremely memorable characters.

I still laugh at every VN where they try to emulate sexual relations, it's always so bad! And these things are famous for being centered around it! Always stereotypes here and there, and so very uninspiring.

Is there any VN in existence where the sexual parts aren't abysmal in quality?
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Unread post by WingZero » June 10th, 2008, 8:41 pm

Raitei wrote:okay, I see that this has turned out to be an argument based on one's taste, which is pointless. as previous evidences have shown, there's no point in arguing about a person's preferrence. I know I'm not in position to talk since I haven't even played crescendo yet, but miraploy, can you please restrain yourself from jumping on someone's ass just because s/he doesn't agree with you? I mean, you cannot force someone to like orange when s/he doesn't, can you? ;)
Nobody's forcing anyone to like anything. They're just arguing their points and stating their opinions.
Nobody's "jumping on someone's ass", they're just stating their opinions and backing them up.
Again, he wasn't forcing someone to like / not like something. His problem isn't with their tastes.

Also, regarding your first sentence: if you think that stating opinions and arguing to back up said opinions is pointless, then I think you're missing the point of a discussion / forum.
what you're talking about makes sense, really. but then again, we're talking about tastes here. if you find that good, then fine, recommend it; that's what this thread for. ;)

ps : I have nothing against you, just wanna point out that there's really no need to argue about tastes ;)
one can like or dislike something; that's up to him ;)
I think you're completely missing the point of his argument. He even said that
I think it's just that you're heavily favoring the former... Which is fine
And reading over Miraploy's posts, I don't think he's arguing about tastes at all. I don't know where you're getting that from. He may be stepping over people's tastes, but that's inevitable, and he even conceded that he has no problem with what they like, it's just them presenting their subjective opinions in an objective manner and definitively saying X is better than Y that he's arguing against.

Honestly, I don't understand which part of his arguments you perceive as "jumping on someone's ass just because s/he doesn't agree with you", especially since none of the people he's arguing with have made any complaint.

Forums are a place to precisely promote this kind of positive discussion.

P.S.: I have nothing against you personally, but I just completely disagree with everything you've said and would like to voice my opinions. If you perceive some sort of aggression or me forcing you to change your views, then I apologize, but be advised that that is not the intention.

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Unread post by Miraploy » June 10th, 2008, 9:22 pm

Thanks WingZero, I really appreciate it.

@ayadew, cool. I'm glad the argument was convincing. Visual Novels as a medium (at least in English), is not fully developed. But people have only been doing this for a couple of decades, it took the novel several centuries to develop, culminating in the holy trinity of storytelling (plot, characters, structure), in the Victorian age. It was only after the post modernist movement that the 4th leg, good writing, set a new standard for good books.

So visual novels have a long way to go until we see something really good. But I do think that even in cross-media comparisons Tsukihime, Crescendo and Ever17 are really well done. These two examples put it over the majority of video games both in the west and from Japan as well.

In fact, it may very well be possible that these games may be remembered as the Dickens of new media. :wink:

Can someone do an analysis of Clannad? Shikiller?

It's hasn't been translated yet, but for the sake of argument it would still be nice to see how it stacks up.

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Unread post by Atriel » June 10th, 2008, 9:35 pm

I mostly agree with Miraplayboy's point of view on FSN, but i don't really care about that since what i ended up caring the most, is the lore surrounding it.

Also, Tsukihime > FSN :P

And... Is Crescendo 100% romance? Just asking, if it is i won't be trying it.



About Ever 17.

Spoilers ahead, don't read unless you've finished it.
► Show Spoiler
I'll finish saying that without my bitching, Ever 17 is an excellent VN.
With my bitching, is far from perfection and by no means would it deserve a 10/10. Not from me.

I read it with a "survival" point of view but it was more of a mystery.

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Unread post by Miraploy » June 10th, 2008, 10:38 pm

Atriel wrote:Also, Tsukihime > FSN :P
Absolutely. :)
And... Is Crescendo 100% romance? Just asking, if it is i won't be trying it.
It is. If you didn't like Gone in the Wind you won't like Crescendo.
► Show Spoiler
► Show Spoiler
► Show Spoiler
► Show Spoiler
► Show Spoiler
Fell into the pool and hit his head. Or at least that's what I remembered.
► Show Spoiler
► Show Spoiler
Edit: Shikiller, I'll have to give Planetarian a shot. I didn't like Narcissu all that much though. It's just a bit difficult to find...

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Unread post by Shikiller » June 10th, 2008, 11:09 pm

I am unworthy to do a Clannad analisis, i am not sure what to do, but here is a try:

Graphics:
Good character designs, the facial expressions are either cute and touching or hilarious and amusing. Most of the time, a character's emotions can be clearly seen in his/her facial expressions. The opening movie is above average in quality. It would be better if it were played at the beginning of the game or at least when you play the game for the first time, not in the middle of Nagisa's route...
The CG's are of above average quality, some really touching and combined with the Bgm some become really powerful. In fact the most touching scene is executed with CG's and the music playing, you don't need text to know what's happening.

Bgm:
The BGM is of the highest quality, it fits really well in the mood of the scenes, the songs are nice and touching. It never fails to bring out the powerful moments in a scene and I think many parts of Clannad would have been tasteless without it.
The true ending song Chiisana Tenohira is beatiful.

Characters interactions and atmosphere would be the others highest point of Clannad ,and where other VN's fail (specially fsn), the interactions feels natural and sincerely transmit a casual atmosphere which can be also funny, touching or dramatic. They never try to drag on "unecessary" slice of life part . They go straight to the point without omitting the "casual feeling".
While some characters feel stereotyped, they are unique and likeable in their own right.
Clannad greatly puts you in the main charactes shoes, it does a good job making you feel what he feels, which is what a visual novel aims to do. And Clannad has very well succeeded on that.

last line:

The biggest significance about Clannad is that most games end when the hero and the heroine gets together after some kind of drama, but Clannad goes even further after that and gives twists, like friends or family routes.
The main story of Clannad is pretty serious, confronting the reality of families, friendship (fuck yeah Sunohara!), human relationships, and society.
-----------------------------------

I think i am doing it wrong....

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Unread post by abscess » June 10th, 2008, 11:23 pm

It has been said that F/SN, Uta and the like are some kind of escapism, but something that has bothered me is that Crescendo (a VN I haven't played, yet), Tsukihime and others that could be considered more character driven than situation-driven (as is, apparently, the case with F/SN [I say apparently because I haven't "played" it] and Uta) are not mentioned to be fit of that same description. I fail to see why a character-driven high-school fantasy is not less "escapism", not mattering how superbly it may be written, than seeing a bunch of kids with "magical spirits" kicking the ass of another "magical evil spirits", the same goes with kids capable of destroyng almost everything around them with a knife and a vampire that happens to fall in love with said kid as weird beasts pop out of nowhere.

If trying to be entertained by a fantasy or scifi world is considered escapism, why is it not the same case with "realistic" settings?
Miraploy wrote:I'm perfectly fine with you liking FSN and Uta more than Crescendo. But you said that they were BETTER. That's ridiculous.
I feel I must disagree with you. When someone says that said story is better than the other, that is a biased statement. Besides, how can you quantify the "betterness" or "worseness" of something as subjective as a story? You may say that something or other is more developed in story A than it is in story B, therefore it's "better", but don't forget that sometimes underdevelopped stories are considered a hit and are well liked and respected. An example? Silent Hill (yes, the ugly one for the PSX). It's an intriguing plot that revolves around an unkwown guy looking for his child and most of the story remains as such in the game without a lot of development to speak about. Sure, it's developed and expanded in other titles, but that was LATER. Not considering the rest, Silent Hill was well liked in it's time.

Another example is Kara no Kyoukai. Nasu, as it has been said some other thread(s) before, said that games have an advantage over novels in that they posses background music and little pretty pictures to keep the reader focused, and a novel lacks all that. To keep the reader of a novel interested it has to be three times as interesting than the game. What does that mean? That Kara no Kyoukai is three times more developed than Tsukihime and is still falling well behind it and F/SN in popularity charts.
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Unread post by Shikiller » June 11th, 2008, 12:00 am

Why don't you read miraploys post about the matter?

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Unread post by Raitei » June 11th, 2008, 12:54 am

Miraploy wrote:Edit: Shikiller, I'll have to give Planetarian a shot. I didn't like Narcissu all that much though. It's just a bit difficult to find...
I think there's an english web edition available at insani website? oh wait, that's narcissu. I can't recall where, tho :P
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Unread post by AlinSabel » June 11th, 2008, 1:18 am

Nope, planetarian English is available as an English patch (insani and Haeleth released it), and one needs to buy it. Apparently the guide at the proejct site is out of date, but there are people that discuss how to buy the game at the visual news gemot. Or something.

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Unread post by lolipedofin » June 11th, 2008, 2:49 am

@ Miraploy, When i brought the art, music, plot and everything into my calculation, it is still gonna be from my point of view. And i said overall, i never said that F/SN pwnd Crescendo in every department. I'm sorry if didn't elaborate enough, but if you want the my statement to be longer, it'll be like this, "I prefer F/SN's art, in my eyes that's the better one, the art just suits more to my liking." In the end i think it's gonna be back to personal taste, that's why i felt it's pointless for me to go into details because no matter how long the essay is, when it comes to this we will always have different view into the subject.

There's never gonna be an objective appraisal when it comes to art, let's face that fact. All your detailed expalanation on how F/SN's art is inferior, could be the very reason people think it's superior. It's fun debating with you, it really is... but i think if we continue, it will only drag this thread further away from the main topic, while what gonna happens is we firmly steadfast on our own opinion (not that it's a bad thing, it's just gonna be really long). Not to mention I tend to continue in the manner that "for the sake of the debate", i don't wanna end up hating Crescendo in the end.


@ Abscess: I totally agree with you regarding escapism, because like it or not, VN is created as a form of escapism.


Does anyone know Kaizoku Keikaku?? Taka's avatar is a character from this eroge, right?? Is this good? Has it been released? If not, when?? How successful is this game in Japanese market?
Uchi kaeru....

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Unread post by Phoenician » June 11th, 2008, 3:30 am

I will try to find the information on it again, but as I recall it topped the Japanese charts at some point, I am preordering it and it shall be out in the late summer/early fall according to the peapri "pipeline"

Edit: Rankings from Japan, copied and pasted from Otakuism.com/bbs

it didn't like me posting it in this post so excuse double post
this has everything mentioned, their sequels, and their 3rd cousin's twice removed, any questions, hehe

Edit2: my not-quite-proper-japanese tags, aka the ignore the parentheses if you don't want my opinion tags (iie=no, I didn't enjoy it; heki=...it's okay...; sugoi=it was amazing; akume=devil, or God Awful in phoenix-speak) I have played...

Hirameki

Ever17 ?out of infinity- (sugoi)
Phantom of Inferno (sugoi)
Ai Yori Aoshi (AKUMA)

Peach Princess

Yume Miru Kusuri (sugoi)
Little My Maid (heki)
Gibo ? Stepmother?s Sin (iie)
Critical Point (heki)
Snow Drop (heki)

Yin-Yang! X-Change Alternative (heki)
X-Change 3 (heki)
Brave Soul (heki)
Doushin (iie)
X-Change 2 (iie)
Tokimeki Check-in! (iie)
X-Change (iie)

G-Collections

Lightning Warrior Raidy (iie ... too short)
The Sagara Family (heki)
Do you Like Horny Bunnies? 2 (heki)
Virgin Roster (iie)
Do You Like Horny Bunnies? (heki)
Tsuki (heki)
Chain (I'm conflicted, linear but still fairly well done, heki)

Snow Sakura (sugoi)
Pretty Soldier Wars A.D. 2048 (AKUMA)
Crescendo (sugoi)
Kana (sugoi)

Idols Galore! (iie)
Come See Me Tonight 2 (heki)
Secret Wives Club (iie)
Come See Me Tonight (heki)

Bazooka Caf? (heki)
Pick Me, Honey! (heki)
I?m Gonna Serve You 4 (heki)
Kango Shicyauzo 2 (heki)
Kango Shicyauzo (heki)
Tottemo Pheromone (heki)

Figures of Happiness (heki)
Heart de Roommate (sugoi)
Private Nurse (heki)

Hitomi (...not sure, I don't like it but it can be addictive...)
Let?s Meow Meow! (...hueh~, nekomimi... inumimi... forget-bunny's-name-mimi but game sucks)
Slave Pageant (iie)
Jewel Knights Crusaders (...heki?)

LIBIDO

Casual Romance Club (iie)

Kitty Media

Bible Black (had to get every ending, but still bad, damn my competitive nature)

Miscellaneous

Desire (hmmm heki...ish)
Viper Paradice (iie)
Last edited by Phoenician on June 11th, 2008, 4:16 am, edited 3 times in total.
"Death is more universal than life; everyone dies but not everyone lives." A. Sachs
"Life does not cease to be funny when people die any more than it ceases to be serious when people laugh." George Bernard Shaw
"Genius is born--not paid." Oscar Wilde
"Iron rusts from disuse; stagnant water loses its purity and in cold weather becomes frozen; even so does inaction sap the vigor of the mind." Leonardo Da Vinci

Phoenician
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Unread post by Phoenician » June 11th, 2008, 3:52 am

Skua wrote: Notes

- EGS scores correspond with the first release of a particular game (not a port or updated release)
- Not all scores may be fair indicators due to low sampling
- Exodus Guilty scores vary wildly between the various versions. The updated PC port should be 69/70
- Rough sales figures only paint a picture of relative sales performance. They cover the PC releases
- Except for Ever17, N/A indicates insufficient sales data for a game?s year of release (pre-2000, post-2006)
- DNR indicates that a game failed to rank in the Top 100 during its year of release
- I've excluded most older games since sales figures are unavailable

The format below is as follows:
Title (Brand), EGS Mean/EGS Median, Initial Sales Figure + Enhanced Release Figure

Hirameki International

Ever17 ?out of infinity- (KID), 89/92, N/A
Day of Love (ACTRESS), 55/60, 13822
Hourglass of Summer (Princess Soft), 68/70, 8539
Phantom of Inferno (NitroPlus), 85/89, 7304 + 6880
Ai Yori Aoshi (KID), 56/60, N/A
Exodus Guilty (Imadio/Abel), 60/65, DNR
Ishika & Honori (AZURITE), 28/25, DNR
Tea Society of a Witch (FrontWing), 68/70, DNR
Amusement Park (Custom Software), 40/40, DNR

Peach Princess

Princess Waltz (Pulltop), 71/73, 17688
Yume Miru Kusuri (ruf), 78/80, DNR
Little My Maid (Sweet Basil), 54/55, N/A
Gibo ? Stepmother?s Sin (Guilty), 57/60, DNR
Critical Point (Sweet Basil), 68/70, N/A
Snow Drop (Sweet Basil), 47/50, DNR
Water Closet: The Forbidden Chamber (Guilty), 42/50, DNR

Yin-Yang! X-Change Alternative (Crowd), 73/75, 3162
X-Change 3 (Crowd), 59/60, 5503
Brave Soul (Crowd), 70/68, 20005
Doushin (Crowd), 58/60, DNR
X-Change 2 (Crowd), 61/65, N/A
Tokimeki Check-in! (Crowd), 62/65, N/A
X-Change (Crowd), 55/60, N/A

G-Collections

Amorous Professor Cherry (ZyX), 70/73, 4687
Lightning Warrior Raidy (ZyX), 49/56, 4238
The Sagara Family (ZyX), 67/70, DNR
Do you Like Horny Bunnies? 2 (ZyX), 64/67, 17803
Virgin Roster (ZyX), 54/57, 20677
Do You Like Horny Bunnies? ~ H na Bunny wa Kirai? (ZyX), 61/60, 21729
Tsuki (ZyX), 67/70, 17691
Chain (ZyX), 63/60, 15099

Family Project (D.O.), 86/90, 16656
Snow Sakura (D.O.), 74/75, DNR
Pretty Soldier Wars A.D. 2048 (D.O.), 54/50, 2611
Crescendo (D.O.), 78/80, DNR + 2475
Sensei 2 (D.O.), 63/61, 9811
Kana (D.O.), 81/84, N/A + 5532
DOR (D.O.), 64/63, 47/47, 41/40, DNR

Catgirl Alliance (Sekilala), 63/62, DNR
Cosplay Fetish Academy (Sekilala), 69/70, DNR
Idols Galore! (Sekilala), 54/60, DNR
Come See Me Tonight 2 (Sekilala), 62/60, DNR
Secret Wives Club (Sekilala), 60/60, DNR
Come See Me Tonight (Sekilala), 61/60, DNR

Bazooka Caf? (Trabulance), 60/60, DNR
Pick Me, Honey! (Trabulance), 60/63, DNR
I?m Gonna Serve You 4 (Trabulance), 56/60, 11594
Kango Shicyauzo 2 (Trabulance), 60/60, DNR
Kango Shicyauzo (Trabulance), 58/60, 23340
Tottemo Pheromone (Trabulance), 59/59, DNR
"Death is more universal than life; everyone dies but not everyone lives." A. Sachs
"Life does not cease to be funny when people die any more than it ceases to be serious when people laugh." George Bernard Shaw
"Genius is born--not paid." Oscar Wilde
"Iron rusts from disuse; stagnant water loses its purity and in cold weather becomes frozen; even so does inaction sap the vigor of the mind." Leonardo Da Vinci

Atriel
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Posts: 1030
Joined: October 21st, 2007, 3:49 am

Unread post by Atriel » June 11th, 2008, 5:13 am

Holy fuck, you've played all those?! (the first post)

I want to play Phantom of Inferno, heard it's good stuff.

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