Trainer?

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Trainer?

Unread postby ethos » July 4th, 2008, 7:21 pm

Yeah, I cheat. Lots. Anyhow, finally decided to throw together a trainer, but as it is my first one I seem to be having problems.

I _THINK_ I have found the address for Cliff's health; there appear to be two of them: 54799C (2 byte) and AF8D00 (8 byte.)

Unfortunately, the game doesn't appear to pick up on any modifications in either.

Is anyone else working on these?
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Unread postby armedlord » July 5th, 2008, 5:43 am

While I like cheating from time to time, it tends to get boring after a while after using a hex editor to get a monetary amount of over nine thousand visiting Aoi or Lucy and maxed out stats when visiting the blacksmith after a mission. No challenge after all so I made a new game after an hour of cheating.

Good luck on your attempt though. Wouldn't matter too much except for money and Unit upgrades possibly since it's pretty easy if you can (easily) figure out just how much health a monster or two has (at least in the beginning) and preforming combos for Force regaining so that you can (carefully) grind for levels.
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Unread postby HazMat » July 13th, 2008, 6:17 am

Good luck on your trainer. After playing through the game once, the only thing i hated was all the random battles you had to go through (more demon bells anyone?). If you do end up creating a trainer, i think that editing the credits, or freezing them would probably be the best cheat IMHO. If you do end up throwing one together could you please post it? I hate to go through another 1000 fights just to clear Lucy on my 2nd run.
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Unread postby EdenB » July 13th, 2008, 5:00 pm

While I know nothing about creating trainers, on seeing this thread I played around with the saves and managed to alter both Cliff and Sheryl's HP to 200.

If the two of them you've found are the same to the ones I've found, the first (as I've found them anyway) is current HP and the second is maximum HP. I tried changing just the first and had a Sheryl (Lvl 11) with 200/117 HP.

I don't really understand the whole addresses bit so I'll post a screenshot as well. Cliff's HP is on the 00000420 line, 10th is current and 14th is maximum. I'm using Hex Workshop. Sheryl's is on the 00000480 line, 0 as current and 4 as maximum. I've not looked at any of the others. All I did to modify them was edit them and save the file. The file is Save00.dat.

Screenshot of them with 200HP at level 11: http://i19.photobucket.com/albums/b198/ ... exEdit.jpg

Screenshot of how I did it: http://i19.photobucket.com/albums/b198/ ... diting.jpg

I haven't checked to see if it'll work in battle beyond just killing a couple of Medusa and making sure it didn't crash or if it'll automatically go down to what it should be when you level up.

(Added at last minute: On the same line as Cliff's HP, 00000420, 12 and 16 are his Force, I assume 12 is current and 16 is maximum but I changed both to 200 at once and it worked fine.

Edit again: Screenshot of Cliff with 200 Force - http://i19.photobucket.com/albums/b198/ ... xEdit2.jpg

Kitty's Force is 000004F8, 2 and 6.

Does any of this help at all? If it doesn't help in making a trainer, it might help a few in being able to edit it themselves at least.

Yet another edit: While you can edit the force to be as high as 255, as soon as you get into a battle it'll go back to 80. So no constant dual attacks on the final boss. Whenever I try put the HP above 255 (FF) I'll usually get an extremely high number even if I only put 300 and the character will start the battle dead, even if it works on the status screen.

And again: Cliff's Units are at 00000438, column C. I just did a quick test and changed his 7 units to 8, then to 255 and filled everything up with 100+ left over. Mena's Units are at 00000468, column 4. Changed to 125 (7D) since that's enough to fill up everything and over. 000004B0, column C is Aoi's. 000004E0, column 4 is Lucy's.

By changing 000004C8, column 4 from 05 to 06 I somehow replaced Lucy with Kitty. See here for screenshot: http://i19.photobucket.com/albums/b198/ ... NoLucy.jpg It's untested so far though. I've not tried getting into a battle or anything. (tested and works but character picture doesn't change, only sprite does). 01 - 04 removed the character, 07 changed Lucy for Will (who comes in as level 30 but is actually about the same power as the rest of them, his HP goes down to about 60), 08 Iry who's about the same as Will, 00 freezes it and I couldn't find Sheryl.

http://i19.photobucket.com/albums/b198/ ... oLucy2.jpg

http://i19.photobucket.com/albums/b198/ ... n/Will.jpg

Maybe if you find out some way to alter the hex code in a save file automatically, you could use that for a trainer and have it alter everyones HP/etc as well as give them full units.
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Unread postby Etoh » July 22nd, 2008, 12:19 pm

There is lots of info on the various Int16's to edit over on the hex thread. If you want me to make a simple GUI for editing save files then just ask.
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Unread postby AlinSabel » July 22nd, 2008, 9:12 pm

Yes please. *is a lazy bum*
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Trainer

Unread postby Ukato » July 22nd, 2008, 10:57 pm

Had some time to spare so threw together a basic trainer for MAW! 2,
options include:

- Infinite health toggle
- Infinite Force toggle
( when choosing dual attack the one you select as your partner will still have their force consumed, so select cliff and then dual attack to avoid draining his force...
too lazy to fix atm :P )
- Add money ( Zel)
- Max Force ( out of combat... use to max out force level for techs / refill force )
- Add Force points

Well, that's all for now, might add some more options etc later on if I can be bothered to do it ;)

http://www.fileden.com/files/2008/7/22/ ... rainer.zip

If the link doesn't work either send me a pm requesting the file (with your e-mail address included), or suggest a mirror you know works for you.
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Unread postby AlinSabel » July 22nd, 2008, 11:19 pm

lol Nod32 decided to block it.
Win32/Keylogger.HotKeysHook.A trojan
:P *cannot download it because it keeps getting quarantined and stuff >_>*
Last edited by AlinSabel on July 22nd, 2008, 11:28 pm, edited 1 time in total.
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Unread postby Etoh » July 22nd, 2008, 11:27 pm

IIRC Nod32 blocks all programmes which use hooks for fear they are malware. viewtopic.php?t=2102 - I've made a save file editor which shouldn't be picked up.
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Unread postby Eh? » December 5th, 2008, 11:52 am

anyone still have the trainer?
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Unread postby Etoh » December 13th, 2008, 10:17 pm

Eh? wrote:anyone still have the trainer?

I don't have the trainer, but you could try my save file editor: viewtopic.php?t=2102
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Trainer

Unread postby Ukato » December 13th, 2008, 11:41 pm

Luckily I still had the old project file so remade the exe and uploaded it here

http://www.megaupload.com/?d=IJMMXW80

If you get any warning from your anti-virus it's likely sensitive to the hooks used so just ignore that ( the games uses DMA for battle scenes)
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Unread postby Eh? » December 14th, 2008, 3:09 am

Thanks a lot guys!
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